Quantum Wheel participants are talented artists, game makers and physicists from around the world.

Game developer generalist, best known as the designer of Angry Birds.

Game developer, furious jammer and unpredictable traveller. Creator of over 100 games.

One of the many scientists developing quantum computers at IBM. Actively involved in helping people start exploring the world of quantum. Made the first experimental games for quantum computers.

Software developer of game services for game engines by trade, and by night/weekend a hobbyist game developer and pixel artist that likes to experiment with new things.

Game development streamer known as GameDevCompany on Twitch. Graduated from MediaLab at Aalto University. Polyglot game developer making his own games for years and sharing the passion.

Austrian media artist and games researcher currently working at Tampere of University. A member of the Copenhagen Games Collective, she has collaborated on experimental games using sound, wearables, mobile, organic, and alt.ctrl technologies.

Legendary audio developer and jamtivist.

Estonian lass currently working as a Narrative Designer. Known for the game dev dating sim game called LoveBug, and keeping a pet snail.

Game designer / dev event organizer based in Seoul, South Korea. Known as a developer of 6180 the moon. He always struggles to create weird cool games.

Biotech student turned computer scientist turned game designer. Always looking to learn something new and create something weird.

Software developer with 20+ years of experience over a multitude of platforms and technologies.

Long time game developer and computer enthusiast. Has been working at Housemarque making excellent games for over 16 years now.

Enthusiast jammer and a programmer. Working at Moido Games and doing jams/demoscene/radio whenever he can.

Physicist studying classical and quantum complex networks at the University of Turku.

Game design student and a hobbyist jammer for 8 years. Constantly curious about the world we live in, especially engineering-related topics.

PhD student at IBM Rueschlikon Zurich. Researching quantum algorithms for electronic structure calculations. Holds the BSc and the MSc degrees in Physics respectively from EPFL and ETHZ. Grew up playing various single player and online video games.

Theoretical physics student at the University of Turku. Organizing different kinds of events, among other things theoretical physics events where participants can get to know theoretical physics via funny activities.

Physicist by training, have a PhD in applied Mathematics and currently work as a postdoc on new methods for Machine Learning. Fascinated with probability, statistics and autonomous “smart” agents, anturally. Also a huge Board-Game fan.

Physics student at the University of Helsinki. Has always enjoyed being creative and recently found an outlet for that in game developing.

A quantum physics PhD student with a bit of 3d graphics experience and some Python skills.

Game developer from Warsaw working on Witchfire at The Astronauts, in spare time organizing Slavic Game Jam. Makes games wherever he goes.

An all-around do-it-all multitask doctoral student majoring in quantum information and finishing a master’s in computer science. Also quite artsy and creative. Java and Python background.

Programmer who likes to make games.

Studied physics and did research in the field of nanotechnology and quantum physics in Russia and Germany. Now, for one and a half years, been working at Aalto University in Quantum Computing and Devices group.

Quantum physicist, who likes to play guitar, coding, watching movies and chilling out with friends.

Second year computer science student from Aalto university. Very much into gaming, game development and design.

Theoretical physics PhD student working on the foundations of quantum theory. A bit of experience in programming and with Unity.

Software architect with passion to game jams, demoscene and programming. Working at Gofore making the next generation of online public services.

Game jam hobbyist and game developer with a visual design and programming background. Working as the developer of a VR service design platform for the process industry at Design Centre Muova.

A game developer with a focus on graphics, game design, and programming, Simon has worked on commercial console and PC games as well as experimental projects with the Copenhagen Game Collective.

Game programmer and active jammer.

Game artist, based in Helsinki, Finland, specialized in low poly real-time graphics and UI. Currently studying game design at Aalto University.

Media artist and designer working with games as his medium. He has a day job as a senior game designer at MachineGames in Uppsala, Sweden.

Physicist working at the University of Turku. Studying quantum information theory.

A final-year quantum physics PhD student with a little experience in Python and Java. My main interest in physics is working in the interface of theoretical and experimental research. In my pastime, I like to play a tiny guitar and try to lift big things.

PhD student in theoretical physics from Turku. Beside quantum mechanics I also know some Python. In my freetime I like to lift weights and get crushed in chess. If you don’t recognize me from the picture it might have something to do with the mustache.